Posted By
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Message
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gene arvan
Registered 25/06/2005
Points 7
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5th January, 2006 at 01:29:54 -
like i have one frame that checks if theres a high scorwe, then goes to another frame where u input, and yett another that shows the scoreboard, each frame needs a highscore object, but will all 3 be different, or will they all use the same database?
n/a
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Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
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5th January, 2006 at 01:46:04 -
You're 21 dude. Learn to spell and use punctuation.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
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Crystal Clear (H.E.S) Possibly Insane
Registered 06/10/2002
Points 2548
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5th January, 2006 at 02:13:10 -
Oh C'mon not another gay thing about spelling, I can understand him perfectly aslong as you can understand what there saying its alright so
The Highscore object is pretty limited and un-customizable. You're best off making your own Custom Highscore system. Just Use and INI and you can make your own proffessional, customizable Hi-Score object.
But if you still wanna go the Hi-Score object way, then as Phizzy said its Global.
HES homepage:
http://www.distinctiv-efair.com/heretic/studios
Crystal Clear Productions: http://www.distinctiv-efair.com/heretic/crystalclear
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X_Sheep I had a custom rating before it was cool
Registered 01/03/2004
Points 1313
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5th January, 2006 at 08:47:24 -
The Default High-Score system also saves and loads the top scores automatically. (but only when it's compiled to an EXE)
a/n
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DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
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5th January, 2006 at 09:18:06 -
Well... It's pretty simple.
The high score system uses the player's score as a source by default. And since the player's score is global...
So yeah, three high score objects scanning their default hi-scores for this game will be identical.
Old member (~2004-2007).
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