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cielx



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13th May, 2006 at 17:01:57 -

Does anyone know what screen resolution, window size, colour settings ect. to use to create an authentic looking snes game?

Thanks

 
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AndyUK

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13th May, 2006 at 17:26:30 -

Colourwise, the Snes can display tons of colours at once (256?). It certainly has a larger overall pallette than the 256 colour mode on TGF or MMF.
Resolution? The standard is 256x224.
If you find the game 'A game with a Kitty' you will see that it uses a large border to get the same resolution even though the game really uses 320x240.

It seems to me that any game that goes for a snes look seems to generally use less colours than would normally be possible on a real Snes, look at 'Noitu love and the army of grinning darns' or 'A game with a Kitty' for two examples.

 
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Retired Kliker Lazarus

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13th May, 2006 at 19:10:42 -

Look at Chris Street's abandonware game "Wibble Wacky World". That was very snesish.

 
Fine Garbage since 2003.
CURRENT PROJECT:
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Radix

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13th May, 2006 at 19:13:33 -

256 out of 32768 colours. Max res was 512x448 but as andyuk said standard was 256x224.

 
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cielx



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15th May, 2006 at 20:21:38 -

Thanks everyone, thats a great help

By the way if anyone wants to hear a song my band wrote about the tgf/mmf:

www.myspace.com/elfonsomusic, then click on the song start of frame.
Hope you enjoy!

 
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cielx



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15th May, 2006 at 22:55:50 -

http://www.freewebs.com/oskerkid/ci2test.zip

could someone tell me if this looks right?

 
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Ski

TDC is my stress ball

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Candy Cane
15th May, 2006 at 23:16:45 -

Hmmm Im not sure to be honest. However, I really like the character animation actually

 
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Ski

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Candy Cane
15th May, 2006 at 23:17:59 -

wtf this game rox

 
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Deleted User
16th May, 2006 at 10:17:32 -

Looks very good!
Just fix the engine, as its pretty buggy.

 

DaVince

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16th May, 2006 at 13:50:11 -

Very nice. It looks pretty SNESish.

 
Old member (~2004-2007).

axel

Crazy?

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16th May, 2006 at 15:47:04 -

Looks pretty good.

Yarr, I love that song!
Post it in Digital Works or something (If you haven't already)

 
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defenestrator

Old

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17th May, 2006 at 21:14:27 -

The SNES could display 32,000 colors, as well. But only 256 on screen at once. I guess that wasn't really that helpful to know. Anyway, here's some information on the SNES specs: http://www.gameboy-advance.net/emulated/snes_roms_on_gba.htm

 
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Radix

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17th May, 2006 at 21:20:43 -

32768 colours.

 
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defenestrator

Old

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17th May, 2006 at 21:21:16 -

Good call.

 
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Phredreeke

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18th May, 2006 at 16:40:16 -

I wouldn't be surprised if SNES could display its full palette in one screen by altering palette entries between scanlines. So you'll get 256 colors per LINE.

edit: Of course... The SNES wouldn't be fast enough to pull this off in anything but a static screen, or maybe keep the top part of the screen one palette and the lower another.

Image Edited by the Author.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363
   

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