So I've been trying to adapt my shadowcasting engine to work in a scrolling environment, but it seems that the overlay redux 1.5 object (MMF1.5) doesn't refresh when the screen is scrolling, giving a static image until scrolling stops. I'm trying to figure out if there is *any* way around this. Setting scrolling to occur every other frame makes it ultra choppy, and I can't do that. Is there any way to get a scrolling overlay? :/
Yeah I've sorta got the same problem.. when an object disappears when it has been over another, the object beneath seems glitch up until it has scrolled off the screen.. :\ I'd just like to be able to refresh the window really
I've never been able to get the overlay working with MMF scrolling... I've done it before, but then I used custom scrolling, which is very complicated btw...
Hehe yeah, I'm using custom scrolling at the mo Works really nice, all apart from the above.. you only really see it when your speeding through levels, but still - its a glitch