I may be asking prematurely here, but perhaps it's better that way. While it's not quite a neccessity to have a full team, it would help greatly.
The following positions are available:
Programming, Custom platform engine/PMO engine experience
I am looking for someone to fill in the gaps of my own work with the engine to allow for smoother testing and so I could put more focus on level design. Either a new custom engine would be put into place or the PMO would be used with expanded features such as ledge grabbing, moving platforms, enemy AI, etc.
Pixel Artist, Character art, sprites, animation, background design
While I am satisfied with the current look of the game, the graphics could be tightened up and the animations improved. Looking for someone capable of simple, yet stylish graphics. No need for fancy shading, just something nice. Take a look at the project page for the look of the game.
Email me at diexero@gmail.com if you are interested or message me here
Thank you.
I forgot to mention, the current build of the game can be made available for those who are interested in taking a look before committing to the project.
It's not really a good time to recruit. I don't know why, I think people are tired from compos or RL, or are focusing intently on their own projects. Don't take it personally if nobody replies. But it's usually good to leave something like this. I find that most of the people who help me with my games are lurkers.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.