Im creating a top-view shooter game, and i need better race car type physics. I know that tdc is full of engines and examples like that, but i could'nt find any that could be downloaded. Also the search is damn slow. I've been googleing for 2h now with no result. Could someone please give me a link to working race car example, or tutorial. I mean of cource custom movement that includes car sliding etc.
Well.. i was actually looking for tgf1/mmf1 example, or an article. I also have problem irrelevant to this topic: how will i have npc torsos, heads, shadows, etc. to maintain their position with that specific npc, that they are created at start of the frame. Now they jump from npc to another sometimes.