Posted By
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Message
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Deleted User
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4th September, 2003 at 05:21:40 -
I have problems with the players attacking sequence.
The game type I'm making is RTS, and the problem is:
When the player sees bad guy, I want player to attack at the bad guy and shot him 3 times and make the bad guy die and dissapear. But it has to do it automaticly.
How can I do that kind of thing?
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istvan
Registered 03/07/2003
Points 1540
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4th September, 2003 at 05:39:14 -
where the hell have you been Gokberk?! ive been trying to get my hands on you for weeks, and dont give me that 'my computers got a bug' crap. i sent you some graphics, and you havent been on msn for ages??
'oh yeah? he's thrown a kettle over a pub, what have you done?'
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Klikmaster Master of all things Klik
Registered 08/07/2002
Points 2599
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4th September, 2003 at 11:15:59 -
How about making an enemy's alterable value the number of times hes been hit, so if your bloke sees the bad guy every(*) + alterable value of guy < 3, shoot bullet in direction of..
ok?
n/a
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