I've been working on the blood. You shoot the zombies and 1 of 4 blood animations appear. Slowly they fade away to speed up the FPS and not distract the player (because there's so much sh*ting blood)
I'm going to try to add dying animations. Or should I take the easy way out and make them fade away, leaving ammo and health and other stuff?
I almost got the base destruction down. 'Cept all the zombies stop when one touches the base. I'll fix that. I also need to add recoil for the player/zombies.
Furthermore, I'm going to add different types of zombies (some with machine guns and rocket launchers)
EDIT: I just added a cool effect! When you shoot a zombie with a rocket, he blows up into multiple pieces!
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