Well, I do have a movement system now. Though it is really buggy. I'll probably keep it as a place holder until I find something more stable.
A couple problems:
Player rapidly climbs walls, ignoring ceiling if moving too fast. The extra floor detector appears above the player when this happens.
Player slips through floor if falling from a great height.
Fixed player repeatedly bouncing due to detectors not being in correct position.
As always there's the persistent random crash at Run frame. I don't know if I solved it though. I read something about loops. So I removed a piece that told it to play music infinitely at start of frame. Not sure if it caused the crash or not.
I'd upload it for testing, but I don't think I can slip it through.
Cya's
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