Right now I'm working on fixing what's broken in the engine of the game instead of injecting new content.
Without solid foundations, this project will end up like every other attempt at a klik MMORPG, and I'm keeping the plans I had at the beggining of this project: steady developments, and fixing what's broken along the way.
One of those things is the save system. Aparently the saving system is buggy as hell, sometimes it doesn't save, or just fucks up existing saves for no reason, thus making players die each time they log on.
The best solution for me is to re-write the whole system from scratch, but I'm pretty sure it will worth it in the long run.
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