The Daily Click ::. Projects ::. Atrox Online
 

Project: Atrox Online
Project Started: 7th February, 2009 Last Update: 27th November, 2010
Project Owner: Johnny Look Project Members:
Project Type: MMORPG Project Progress:
More Info: http://atroxonline.neogen2.com Faves: 17

Turn Based combat system ?
Posted 28th May 09, by Johnny Look  
So I've come to realize the weakest part of the game is the combat system, so I've been thinking a lot about creating a new one, turn based, a bit like final fantasy and pokemon (which are still two of my main influences for this game).

This would make new enemies way faster to make and thus there will be way more diferent enemies, as well as it would allow me to create new spells and insert ranged combat more easily, as I wouldn't have to spend a lot of time working on a pathfinding system.

By using this new combat system the enemies won't have to be server sided which will save some server speed and you will not see enemies other players can't see.

There is much more to this new combat system, but, in my opinion, all in all it would be a huge improvement on the older system but I need your opinions guies.

Posted by [EclektiK] 28th May, 2009

Turn based would be AWESOME, with an option to "spectate" the fight too
 
Posted by alastair john jack 28th May, 2009

I guess it will be an improvement for this game. Although I wouldn't normally support a move like this, I'm sure other people will enjoy it.
 
Posted by Johnny Look 30th May, 2009

Thanks guies !
Just started working on the new system
 


 



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