Hi, I've been polishing the Allies behavior and the overall gameplay, fixing bugs and stuff, and I decided to run a big playtest, in which I got over 1000 points of score in like 3 rounds.
So I noticed the score was getting up too fast and reduced it, but anyways, here are a few pics of the playtest...
If you need any explanation I'll be glad to provide it but I think the screens are pretty explanatory!
The ennemies call for an airstrike, when you camp at their spawn and keep killing them, thats when they send in an airstrike... So I wouldn't do that If I were you...You can always switch fast to your RPG and try to blow up the plane, but you'll run out of ammo, cause they'll keep calling in Airstrikes !
Anyways this playtest showed that the engine is stable, I had no crashes, and that everything works pretty well, besides a few allies waypoint glitches, I think its stable, I'll polish the Allies Ai, and make a third deathmatch map, then I'll release a beta version.
Stay Tuned !
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