The Daily Click ::. Projects ::. Isometric Stealth Game
 

Project: Isometric Stealth Game
Project Started: 9th March, 2008 Last Update: 30th September, 2008
Project Owner: Klikmaster Project Members:
Project Type: Isometric Action Project Progress:

Project Start
Posted 9th Mar 08, by Klikmaster  
I thought I might as well add the project to this website to keep updated as I work my way through.

I have decided to work on an isometric action stealth game, I don't think that's a common genre

Yesturday I began coding the project, I have created a 3D isometric engine that reads from a heightmap allowing the player to climb onto buildings, and possibly in the future allow for flying vehicles.

As the game involves height; shooting and being spotted by enemies will be a big task to implement. If you imagine a man standing on a building whilst you are on the ground, you don't expect to see the man unless he is near the edge of the building, or you are quite far back. So a lot of angle calculations will be involved.

I have no idea how I am going to achieve drawing isometric characters yet, but that will be a big challenge for me!
Preview


Posted by Ski 9th March, 2008

I forgot to ask, did you draw those iso shapes? They're extremely precise, I always rush Iso and it's usually out by a couple of pixels somewhere
 
Posted by Klikmaster 9th March, 2008

Yeah, I drew them, I looked up a couple of tutorials to see how it's done properly. It's nice when it all fits together
 
Posted by 22nd September, 2008

I was thinking, maybe you could add a feature that in the level editor, when you mouse over a shape it goes semi-transparent, enabling you to see what you have or are about to put behind it. Or maybe in the actual game, a power-up letting you see through walls in a similar way, giving the locations of hidden enemies\power-ups etc..
 
Posted by Klikmaster 27th September, 2008

Hmm interesting idea. I will need some way of viewing behind walls... as you will be able to go inside buildings

 
Posted by Mr G 15th April, 2009

There was already a ready made and pretty complex isometric engine that had jumping and stuff involved Image


Also check out the tutorial pack I uploaded. There was an engine which features stuff exactly the way you want
Comment edited by Mr Green on 4/15/2009
 


 



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