I thought I might as well add the project to this website to keep updated as I work my way through.
I have decided to work on an isometric action stealth game, I don't think that's a common genre
Yesturday I began coding the project, I have created a 3D isometric engine that reads from a heightmap allowing the player to climb onto buildings, and possibly in the future allow for flying vehicles.
As the game involves height; shooting and being spotted by enemies will be a big task to implement. If you imagine a man standing on a building whilst you are on the ground, you don't expect to see the man unless he is near the edge of the building, or you are quite far back. So a lot of angle calculations will be involved.
I have no idea how I am going to achieve drawing isometric characters yet, but that will be a big challenge for me!
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