The Daily Click ::. Projects ::. FableQuest Origin of the Phoenix Knight
 

Project: FableQuest: Origin of the Phoenix Knight
Project Started: 30th July, 2009 Last Update: 25th September, 2011
Project Owner: Strife Project Members:
Project Type: Action Adventure RPG Project Progress:

Spore to the Rescue!
Posted 17th Jan 10, by Strife  
I'm not sure if I mentioned this yet, but a few of the monsters and scenery items in FableQuest were originally built using Spore, a simulation/strategy game made by Maxis. While Spore alone is a fantastic game, its real charm comes from its in-depth creation tools that let you make virtually any kind of creature, building, vehicle, and scenery item you can imagine.

Anyway, by using Spore's creation tools, I can come up with buildings and monsters much more quickly than usual, which comes in handy if I'm not sure how to draw something and get stuck. What I do, essentially, is take a screenshot of the monster/building in Spore, use Photoshop to dumb down the colors, and finally, transfer it to MMF2's picture editor for tweaking and polishing. It's a fairly long and involved process, so I only do it as a last resort when I have absolutely NO idea how to draw something on my own.

So, I've been having a bit of trouble thinking about how to draw the entrance to the game's third dungeon - the Solar Temple. After itching my head over it for days, and after many failed attempts at drawing something from scratch in MMF'2 picture editor, I finally decided to use Spore to help me out. You can see the results in the screenshots I've attached. The first image is from Spore's building editor, and the second image is the temple as it's seen in the game. I haven't yet finished the bottom half, which is why only the top half is shown in the picture.

Once again, Spore saves the project from an architectural stalemate. <3
Preview

Preview


Posted by OMC 17th January, 2010

Awesome idea! Makes me want to try something like that. I don't remember the creator being able to make such complex stuff! Of course, I had the standalone creature creator.
 
Posted by lembi2001 18th January, 2010

GENIUS!!! why didn't i think of that?? (now where did i put my installer.....)
 
Posted by Del Duio 22nd January, 2010

Never heard of spore but if it's saving you a lot of time it's already pretty valuable.
 
Posted by Strife 22nd January, 2010

Thanks guys.

I ran into a bit of a plot hole that got me stuck for the past week or so, but I think i've figured out a good solution. Won't be long before I finally get to construct the inside of this thing.
 


 



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