| Since I'm currently unemployed, I get the same problem every night; I think too much. 
 Either way, lately I've been thinking about adding support for Windows Live Messenger (MSN) to my bot. The thing is, if I do this early, I'll be able to change the code environment I have now more easily, while doing it later will require a lot more reworking.
 
 Next time I'm in a programming session I will make sure to check if there exists an API for WLM/MSN, and if C# is supported in it.
 
 Positives:
 * Increase the amount of users playing the game, rather than just the Skype community which is by far less popular than the WLM/MSN community.
 * Would be able to let me use custom emoticons for each building/unit on WLM.
 
 Negatives:
 * This could make me lose some Skype users who prefer using WLM. I'm an avid Skype-fanatic, so to me, this would be a bit depressing to make some people unable to realize how good Skype is.
 * Since I have no idea what the MSN/WLM API's can provide me, I might be unable to do some things that I can currently do in skype, limiting some of the possibilities that Skype users would have by playing Divided Nations.
 * I don't like WLM. Doing this would be selling a part of my soul for publicity.. But hell, I want to be successful don't I? At least I'll have some soul crumbs left.
 
 Conclusion:
 I found some resources here: http://www.xihsolutions.net/dotmsn/
 
 I will check this out later on, so nothing's set in stone here. I wish I could ask the people on this place to give their opinion about this, but somehow I don't expect much due to the current activity in this project page.
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