First of all, thank you to everyone who gave me advice in my last devlog. I've decided that I'm not going to sell the game when it's finished. The most I will do is request donations on the website where I host the game.
That being said, I've been picking away at various parts of the game:
- Added a couple new minibosses in underground areas, since they were fairly boring in the past
- Modified the mastery version of Demolitions so that the player can throw bombs as projectiles in addition to laying them on the ground.
- Divided the overworld map into two separate frames to save on loading times. The eastern half contains all of the new regions after the Solar Temple plotline.
- Implemented the Dive skill. Basically, it allows the player to enter underwater areas by pressing Enter over certain bodies of water. From here, the game transitions to a side-scrolling perspective where the player can swim around freely. Kinda reminds me of Ecco The Dolphin.
Aside from that, I'm taking a short break from the project while I prepare for language schooling in real life. I shall return to work on it at the end of the month, though.
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