Kart physics have been implemented. Here are the features:
- Acceleration/Deceleration and Steering
- Proper wall collisions
- Power sliding
- Particle exhaust
I still need to make skidding effects/sounds, but that's about it I think. Screenshots will come once I have something pretty for y'all to look at.
As for the karts themselves, I'm in the process of reshading my 3D model. Once I do, then I can start thinking about which characters to add to the game. 8 is the obvious minimum.
I have ideas for at least 4 characters, including Ikkin from my FableQuest project since I already have most of her sprite rotations. Aside from that, I think it might be pretty neat if characters from other klik games made cameos as racers. If this is the case, which characters would you like to see tear it up on the tarmac?
Of course, there are limits to which characters I can use. I don't want to re-draw the kart for each racer, so they have to be a humanoid of relatively regular size and proportions. For example, Fishhead would be a good nominee, but the little blob from Coal wouldn't.
So yeah, throw out some names along with the first game they appeared in, and I'll do some research.
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