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Project: TAHC2
Project Started: 20th October, 2009 Last Update: 8th April, 2012
Project Owner: 3kliksphilip Project Members: Mr_Tom James Luke
Project Type: Secret Project Progress:

AI
Posted 22nd Oct 10, by 3kliksphilip  
Been working on the AI for a couple of days ago. No breakthroughs yet, I've attempted loads of different methods and none of them seem to work at the moment, apart from the old 'fire out sight towards things'. It's still better and faster than the first one... but that's not saying much.

People currently steer around each other and obstacles (Apart from the odd accident!). They will also follow zombies around. Zombies don't currently do anything, other than end up surrounded in a vibrating group of civilians. This stuff shouldn't be legal!

I'll keep working on it, I'm in a childish mood where I'll add in loads of unlikely-to-work-but-nice-if-they-kick-in events. Always makes it more fun to play against people who have an ounce more intelligence than an average bouncy ball object.

Pathfinding isn't out of the question, I just want to get some sort of working AI up as soon as possible so that I can make the rest of the game.

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