Ronnie took a few days off before tackling the AI and animation engine. You kids and your fancy throw everything into MMF2 really quick deal, just be ready for a treat if you decide to progress into a programming language. Granted, XNA is still easier on it than going straight C#, what with SpriteBatch and all, it's still a pain in the rear.
But even with all that, getting the animations up and running was smooth as butter, although Ronnie complained about my 4 part sprites. But he's dealing with it. We've got the planning done for the AI, so once we have the time, it shouldn't be too difficult to impliment it.
Jon has been working like a dog, and he's already finished all the tracks for the game, and fantastic they are. He's getting started on all the sound effects, so that should be great.
Everything is looking pretty awesome, Should have enough to show you guys something more in a couple of days or so.
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