Currently I'm working on making more characters, and revamping the current graphics. As you'll see, they are somewhat more pleasing to the eye and will surely serve the purpose -- until I either have time to spend or find someone willing to help me after I complete the game.
Hey lembi; Sorry for the late reply - Blitz 3D is the language of choice. I chose it because it truly gives me the tools to cut on development time, and provide a stable platform with which to build complex 3D projects.