And so begins the TDC Devlog of my black and white arena shooter game.
I got the idea for this in 19 of January when i found out about the Versus Compo at TIGsource.
While i finished the engine very quickly, the game also became a victim of my creator blocks, since sometimes i can't come up with a idea for boss or their dialogue (in fact, i gave the game it's name a week ago) or end up too lazy to do it.
As of now, the game has 4 bosses in "Story" mode (out of 7? 10? More?) and 3 versus multiplayer modes.
I don't think i'll make any more changes to the versus modes (should i try to make the bosses playable?), but i might add a Co-op for Story mode.
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