Hello everyone!
The development of Dynabrick has taken me a very long time indeed, and there are many reasons for this.
1st reason being that I am running a company these days, making websites and virtual tours. This has been a huge priority and finding time for things like Dynabrick and my music projects has been put aside for quite a long time.
I'm here to say, I have not forgotten this project, not by a long shot. I have actually over the last year or so done quite a bit of work on it on the side.
There are a lot of things I'd love to post here, but main thing I have to say, is that a new website for the game is being constructed at dynabrick.roxflame.com
Here I will be posting updates and an in depth wiki for all the bricks and their individual properties. This is also the website where I will be publishing the game when it's finished.
There will be a free version of the game which I will release first, and then very cheap paid expansions of extra bricks and levels to go on top. With all the time I've sunk into this, I figured that monetising it is a good option, and if I succeeded in making decent sales, then I can realistically devote far more time in game development, and create my next game with the help of my company employees! (which I've been planning for a long time and I assure you, you will all absolutely love).
I have full intention of releasing iOS, flash, and Android versions of this game after I'm done, but it's looking to be a bit further down the track.
I have been talking to some music producers recently about making some really awesome music for the game, and also been making a really cool island map with my new drawing tablet to give the game levels some context and improve the flow of everything.
KEEP YOUR EYES PEELED! I'll be uploading videos and screenshots of the progress very soon!
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