In my quest to put together original artwork for this game, I composed a tileset that just might resemble an old factory of some sort.
I also rid myself of the "stony pebble" backdrop, which was also some of DavidN's work for the engine. I didn't have time to come up with a repeating backgrop of the same seamless quality, so I sort of just scribbled over it with a complimentary brown colour for testing.
Are you a pixel artist who wants to come up with distinctive backgrounds for this game? Maybe you want to take this opportunity to create robots, or hazards, mechanical parts, or even the main character: an urban scrapper-scavenger? If you have a pessimistic vision of what the world will look like in maybe the year 2150-ish, then you ought to send me a message. I'm interested in seeing what others might think of as interesting locales to explore (not to mention interested in saving myself some time while not skimping on the game's visuals).
This also happens to mark my arbitrary 20% complete devlog post...Whee!
|
|