The animations are great! But something feels jerky about it. I think the camera should follow the character a little more smoothly.
Perhaps use some interpolation?
Like this:
CameraX+(PlayerX-CameraX)*0.3
Oh yeah, and that 2.5D effect is great! I've seen it in a few click games, but I like how you're doing a separate frame for each angle! The cars are especially nice!
Make sure you remember to sync the 2.5D effect with the camera's position and not the players.
EDIT: I played with it a little more and I think I've figured it out. There is a lack of momentum... the player should skid to stop before turning the other direction. As it is now the player comes to an immediate stop which is why it feels off. Comment edited by -UrbanMonk- on 12/15/2012