Posted By
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Message
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Fifth Quadruped
Registered 07/05/2003
Points 5818
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For Chronaccoon, I'm looking for help of all kinds.
GRAPHICS
The most pressing help, of course, is graphical. I'm looking for help with tilesets, backgrounds, enemies, and other elements involved in the game.
The tileset work for this game needn't be too fancy, but must be nice to look at, creating a sort of pseudo-environment while still keeping a puzzle game sort of feel. There are no style limitations, but I'll ask that it stay cohesive to the raccoon character, who I'd rather not redraw if I don't have to.
There are also no precedents yet for enemies. Pretty much anything goes.
GAMEPLAY / LEVEL DESIGN
Beyond graphics, I'm going to need some help in the gameplay design, with comping up with elements that can be added to make the experience richer and give more variations to the levels and the puzzles therein. New elements will also hopefully be easily integrated into the time-warp aspect of the game.
Additionally, I'd like some help in level design, as I'd like a quite a few more levels in the game than I think I'm capable of making on my own. I've tried to make the editor as user-friendly as I can manage, so hopefully, with a little documentation, anybody can be capable of making a level.
If you understand well how the game's concepts work, and would like to take a shot at making a level, this might be the job for you.
MUSIC / SOUND
The game currently lacks both. I'm not into the whole sound design thing, so I'll trust anybody who's trustworthy here.
And for all aspects, I don't want to pressure anyone into sticking with something that you don't want to be involved with. Feel free to leave the project if you feel it's not something you want to be involved with.
Go Moon!
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~Zigzag~
Registered 13/03/2007
Points 292
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I might be able to help, but I'm not really that good with graphics. I could help with level design and gameplay...
http://www.SilverNova.co.uk
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Fifth Quadruped
Registered 07/05/2003
Points 5818
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Sounds good. I'll always need some good level design help, and I'm open to gameplay ideas.
Do you have a good understanding of how the game works, time-warp and all? Do you have any level ideas in mind? Would you like a shot at the editor (which I still need to document a bit more)?
Go Moon!
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~Zigzag~
Registered 13/03/2007
Points 292
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I think I understand the system well enough. Let me have a shot at the editor.
http://www.SilverNova.co.uk
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Fifth Quadruped
Registered 07/05/2003
Points 5818
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Alright, cool.
I've added you to the members list. You'll find the editor and information in the project's private forum.
Good luck!
And be sure to let me know if you come across any troubles!
Go Moon!
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~Zigzag~
Registered 13/03/2007
Points 292
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Hey, I don't think I'll be able to work on anything for ages. I've been roped into some other projects.
Hopefully I can get back to it in early 2008, because its got potential.
http://www.SilverNova.co.uk
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