Rocket Skater Demo
Author: | Noyb
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Submitted: | 22nd June, 2004
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Favourites: | 0 |
Genre: | Demo
| Downloads: | 152
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Rated: |
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Edited By Noyb on 7/12/2006
Edited By Noyb on 7/8/2005
Edited By Noyb on 7/20/2004
Edited By Noyb on 6/23/2004
Edited By Noyb on 6/22/2004
Rocket Skater is a platform game...with a twist: your character has rocket-powered roller skates permanently attached to her feet! Thus, you have no direct control over direction and the only button you need to press to play the game is the Space Bar. Press space to jump, walljump, and let go of horizontal and vertical poles. You automatically turn around if you hit a wall.
Speed: Your speed determines how many pixels per turn you move. Relax, all movement and collision detection is done in a custom Fastloop engine. Currently, it goes from 10 to 40, with walljumping, vertical pole-swinging, and walking all increasing it. Speed currently cannot decrease. I'm thinking of just abandoning variable speed and starting each level at full speed.
Moving platforms: Not as fast or unglitchy as I want.
Hope you enjoy getting from Point A to Point B in this one-level demo!
Edit: Made jumping smoother, which also seemed to fix some horizontal pole swinging bugs when letting go at the axes. You can see the original jumping if you beat the demo. Please comment as to which you prefer.
Update 7/8/05 (Damn, it's been awhile.): Added Alpha Channel for 360 degree smooth pole-swinging. Incorporated alterable jump height based on how long space is held. Fixed a couple of camera bugs. Added support for moving poles.
To do: Integrate platform moving into player movement loops in order to have faster platforms without worrying about collision errors.
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http://realnoyb.googlepages.com/Rocket_Skater.zip (324kb )
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Noyb
Registered 31/05/2004
Points 1117
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