Double Hookshot Engine
Author: | Peblo
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Submitted: | 9th June, 2007
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Favourites: | 0 |
Genre: | Engine
| Downloads: | 411
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Rated: |
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Edited By Peblo [Ectoprods] on 6/9/2007
A pixel-perfect double hookshot engine, much like what Zelda TP would be in 2d. You can grapple on to walls and onto more walls, and go anywhere. While it may not seem like there's two hookshots, there are. If there wasn't, you wouldn't be able to aim while grappling.
The engine was for EoNeo2, but I decided against it for two reasons:
1)It would distract from the main point of the game
2)It would eventually slow down the game from an overhaul of math. If only hardware acceleration were available...
Controls:
Control: Shoot hookshot
Left/Right: Aim
Up/Down (while grappling to wall): Move up/down hookshot
+/-: Speed up/slow down aimer
The code isn't well commented (sometimes I named the objects, that's the extent of the commenting), so if you have questions just ask me.
I'd appreciate if you left a comment before voting thumbs but I know how TDC goes. If you do end up using this engine or parts of it for your game that doesn't end up being vaporware, if you put me in the credits I wouldn't hate you for it.
Ectoprods doesn't work for everyone so here's another link that doesn't work for everyone (hopefully not the same people):
http://balfazar.sitesled.com/hookshot.zip
Review This Download
http://www.ectoprods.com/uploads/hookshot.zip (362 kkb )
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