3D Lighting Engine
Author: | Sketchy
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Submitted: | 5th January, 2012
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Favourites: | 3 |
Genre: | Engine
| Downloads: | 1362
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Rated: |
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Edited By Sketchy on 1/5/2012
This is based on my earlier GTA example, but with a lot of changes.
It makes heavy use of Werbad's 3D shader (included), so requires HWA to function.
Features:
* Pseudo-3D walls (á la Grand Theft Auto),
* Array-based map editor / loading,
* Improved performance and bug fixes,
* Darkness effect (screen fades to black at edges),
* 360° shadow-casting effect (casts accurate shadows on the ground),
* Line-of-sight effect (hides walls if there is no line-of-sight),
* Variable wall height (height must be the same for all walls though).
Controls: Arrow keys to move; +/- to raise/lower walls.
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