The Daily Click ::. Forums ::. Klik Coding Help ::. Double level?
 

Post Reply  Post Oekaki 
 

Posted By Message

Nuklear41

Possibly Insane

Registered
  12/01/2008
Points
  2395

VIP MemberPS3 OwnerWii Owner
26th April, 2005 at 23:02:16 -

In my game Daybreak, the size of it is getting huge. Should I split the game into two parts and just run program after the other is over. If so, is there any way to keep flags over files? THis is in mmf.

 
Image

Radix

hot for teacher

Registered
  01/10/2003
Points
  3139

Has Donated, Thank You!VIP MemberGOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!GOTW WINNER CUP 4!
26th April, 2005 at 23:18:11 -

Yeah. Though there's no reason your game should be too large, really. Make sure WAV compression is turned on and you don't have any giant animations (you never really need large animations... well, you don't). WAV compression alone can reduce your filesize significantly.

 
n/a

axel

Crazy?

Registered
  05/02/2005
Points
  4766

Game of the Week WinnerYou've Been Circy'd!
27th April, 2005 at 04:03:58 -

yea. I once made a 15 Mb game (well, it's not huge, but still) and then when i gave it to my brother, i deleted all wav sounds coz his speakers were broken, and it went down to less than 1Mb. But that depends of course on the game...

 
n/a

The Chris Street

Administrator
Unspeakably Lazy Admin

Registered
  14/05/2002
Points
  48488

Game of the Week WinnerClickzine StaffAcoders MemberKlikCast StarVIP MemberPicture Me This Round 35 Winner!Second GOTW AwardYou've Been Circy'd!Picture Me This Round 38 Winner!GOTM December Third Place!!
I am an April FoolKliktober Special Award Tag
27th April, 2005 at 06:59:34 -

It's perfectly possible to split a game into two parts, where the second part could, say, only be accessed with an array object created as a saved game from the first part. You could store all the game data in this array object - lives, health, ammo, etc, but there is a catch: Array objects can be quite daunting and complex if you don't know what you're doing with them. And in your case, I'm not sure if you're ready to use them or not.

To decrease the file size - Do what Radish said - in the MMF preferences allow the samples to be compressed. Punch It!!! was waay too big (at 1.61MB if I can recall) for such an extremely basic game, and I put it down to the sound effects.

Other things you could try are to reduce the number of colours and to delete any un-necessary events and objects in the levels. Hope it helps ya.

 
n/a

AsparagusTrevor

Mine's a pint of the black stuff

Registered
  20/08/2002
Points
  2364

Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
27th April, 2005 at 09:58:39 -

When you say the game size is getting huge, how big do you mean?

 
Image

Nuklear41

Possibly Insane

Registered
  12/01/2008
Points
  2395

VIP MemberPS3 OwnerWii Owner
27th April, 2005 at 10:53:47 -

Well, 44% is at 19.29MB.................It needs to have a miricle.

How can I compress wav. files?

Image Edited by the Author.

 
Image

Radix

hot for teacher

Registered
  01/10/2003
Points
  3139

Has Donated, Thank You!VIP MemberGOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!GOTW WINNER CUP 4!
27th April, 2005 at 12:05:48 -

As Circy said, it's under preferences in MMF.

 
n/a

Knudde (Shab)

Administrator
Crazy?

Registered
  31/01/2003
Points
  5125

Has Donated, Thank You!Clickzine StaffKlikCast StarVIP MemberGhostbuster!Dos Rules!I donated an open source project
27th April, 2005 at 13:28:22 -

you might check your CCA file and make sure you don't have multiple copies/slightly differently named wavs that do the same thing, I have had this problem before.

 
Craps, I'm an old man!

The Chris Street

Administrator
Unspeakably Lazy Admin

Registered
  14/05/2002
Points
  48488

Game of the Week WinnerClickzine StaffAcoders MemberKlikCast StarVIP MemberPicture Me This Round 35 Winner!Second GOTW AwardYou've Been Circy'd!Picture Me This Round 38 Winner!GOTM December Third Place!!
I am an April FoolKliktober Special Award Tag
27th April, 2005 at 15:20:05 -

Yup, under "Preferences", go to the "General" tab and select the box which says "Compress sounds in stand-alone applications"

 
n/a

X_Sheep

I had a custom rating before it was cool

Registered
  01/03/2004
Points
  1313

VIP MemberPicture Me This -Round 23- Winner!Dos Rules!
27th April, 2005 at 15:34:22 -

Is the .cca 19.29MB or the .exe? If you turn "Compress sounds in stand-alone applications" on, the .cca won't get any smaller, obviously

 
a/n

Nuklear41

Possibly Insane

Registered
  12/01/2008
Points
  2395

VIP MemberPS3 OwnerWii Owner
27th April, 2005 at 17:32:27 -

Thanks, but what should i do about the levels? Split it into two games?


Just new news, it is 19,000mb in the whole mmf thing. The stand alone was 14.9mb
Then I did the compress sounds thing and it is down to 4.52mb. Thanks so much for the advice!!!

Image Edited by the Author.

 
Image
   

Post Reply



 



Advertisement

Worth A Click