Posted By
|
Message
|
Petos
Registered 15/08/2005
Points 33
|
17th August, 2005 at 08:24:52 -
So here I am, making mah game.
I stick a few platforms in, blah-deblah, but as soon as my main character jumps ONCE, his jumps ALWAYS go right, if I want him to go left, (which usually ends up with him falling out of the play area) and
vice versa.
Little help?
I'm so over sigs.
|
Radix hot for teacher
Registered 01/10/2003
Points 3139
|
17th August, 2005 at 08:30:12 -
Something's wrong with your code. Either post your jumping code or source and it should be pretty easy to solve.
n/a
|
Phredreeke Don't listen to this idiot
Registered 03/08/2002
Points 4504
|
17th August, 2005 at 13:32:00 -
Just reverse the left/right jump code?
- Ok, you must admit that was the most creative cussing this site have ever seen -
Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363
|
Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
|
18th August, 2005 at 02:09:06 -
Don't use the built in movement. Simple fix.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
|
Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
|
18th August, 2005 at 02:09:16 -
Don't use the built in movement. Simple fix.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
|
AndyUK Mascot Maniac
Registered 01/08/2002
Points 14586
|
18th August, 2005 at 08:38:07 -
Thats right! say it twice and it have double the effect!
the built in movement is really buggy and you can't do much about it if you continue to use it, look into custom platform movements - ie using the events editor to move the player around.
.
|
hishnak
Registered 18/04/2004
Points 994
|
20th August, 2005 at 20:53:44 -
Petos: When I fist started using TGF and I was using the built in movement I had this problem. There is no fix for it except to start your game over. Please see the other numerous post about custom movements.
I'm feeling a bit wella
|
|
|