I made my first game using C++. It's Pong!
I'm not posting this under downloads cause it's extremly simple and was wondering what the community's reaction would be to C++ games by members, hopefully not a similar reaction to the dreaded GameMaker.
Controls:
w = move paddle up
s = move paddle down
q = quit
any other key = stop paddle from moving
http://www.sitesled.com/members/fusiongames/Pong.exe
You have to hit the key every time for it to move, or hold it and wait for the key-repeat to start, like typing. And even while holding it down it's not as fast.
I'm sure there's a way to aviod this, I just haven't found the right function yet.
I know, the engine was extremely easy to make, it only took about 45 mins, but this IS the first game I've ever made and I simply don't know how to use WM_KEYDOWN and other stuff.
EDIT: That's the second version of the program btw (the one I don't like as much). The only difference is there's no ELSE to go with the if that tests KBHIT.