I'm creating something in tmf, where the idea is the user draws something with the mouse. So far, I've put an invistible marker where the mouse is, and made it shoot a black dot at speed 0 when the mouse is held down. This works fine, however after a few lines, the dots stop appearing. Is this becuase TMF has reached it's object limit? Cna I change the object limit. The movement is also jerky, the lines have gaps in. Can anyone think of a more efficient method of doing this?
Ok.. In tgf it gets trickier... (When I said lines i meant for you to draw lines from the old to new mouse position, it would still be free form drawing, this was only to prevent gaps since the mouse could jump very far in one loop)...
Hmm... TGF has an object limit of about 260 objects and if you shoot objects all the time it takes about 5 seconds before you reached the limit...