I need ideas for improving the lastability of the game.
Possibilites;
1. An object you recieve on completion that can be used to play through the game again (like the bandana you get in Metal Gear Solid). I dunno, a camera or something.
2. Add other hidden collectables that aren't important to the main quest but can be something to do if you've completed it.
3. Just add more coins
4. A scoring system. I never understood why these were in Dizzy games but w/e
I like the ideas of 1 and 5, the others don't seem all that necessary really. 1 and 5 seem the most fun and interesting to me. Wasn't the bandana like invisibilty or something?
Perhaps the new secret areas could be unlocked only the second time through, and you have another secondary collect-the-items goal that involves finding these areas. The item you're rewarded with on the first completion could be something to make you move faster, as you'll have to cover a lot of distance to do this.