Remember how tons of bosses (among other things) in Sega Genesis and SNES games would be partly (arms, legs, long necks, tails, etc.) made out of chains of seperate objects, normally orbs? A couple examples of this effect that I can think of:
*The first boss in Sonic 1, Dr. Robotnik had a large wrecking ball on a chain
*I think the turtle boss in Contra 3 had its neck made out of this
*The mechs in Sparkster for Genesis had their arms and legs made out of these chains
*In Super Castlevania IV, Simon Belmont could swing his whip around like this
*I'm not 100% as I haven't played this in a while, but I think Mother Brain or Ridley from Super Metroid had this
I've never quite figured out how this would be done in MMF. Would anyone know how?