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Message
Dr. James MD Addict
Registered 08/12/2003
Points 11941
20th December, 2006 at 16:03:46 -
In due time. Going to have to start afresh since that 1000 Global Values extension stopped working properly in later builds of MMF1.5, ho hum!
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com
Tim I'm on here way too muchRegistered 25/08/2006
Points 132
20th December, 2006 at 18:08:51 -
*Here they come? *hides*
http://www.SilverNova.co.uk
The Chris StreetAdministrator
Unspeakably Lazy AdminRegistered 14/05/2002
Points 48487
20th December, 2006 at 18:23:03 -
New look Mr Stump's Dentures 2. Featuring:
Improved platform engine with variable height jumping, plus ingame gravity invertion if required, modified graphics, bigger variety of enemies (although not really evident in these screenshots). Hopefully will feature split-screen multiplayer mode, as MSD1 also featured a cruder version of it. Edited by the Author.
n/a
Joe.H Evil Faker Registered 19/08/2002
Points 3305
20th December, 2006 at 18:27:11 -
You should flip the display upside down when gravity goes upside down, just to confuse everyone.
My signature is never too big!!!
The Chris StreetAdministrator
Unspeakably Lazy AdminRegistered 14/05/2002
Points 48487
20th December, 2006 at 18:28:15 -
I thought about that, but it would definitely be too confusing
n/a
Hayo Stone GooseRegistered 15/08/2002
Points 6947
20th December, 2006 at 18:45:19 -
Looking great there Circy, love the look of the backgrounds.
www.hayovanreek.nl
Dr. James MD Addict
Registered 08/12/2003
Points 11941
20th December, 2006 at 18:52:25 -
What about Prey style gravity shifting, where the level doesn't flip (as such). You could add some puzzle elements in there. I mean all I have to do is press a few buttons and the monitor flips upside down defeating what you've done. Level shouldn't flip, gravity should I reckon.
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com
The Chris StreetAdministrator
Unspeakably Lazy AdminRegistered 14/05/2002
Points 48487
20th December, 2006 at 18:54:32 -
That feature's been coded into the engine too
n/a
Pixelthief Dedicated klik scientistRegistered 02/01/2002
Points 3419
20th December, 2006 at 20:32:49 -
Blah, the dungeon im currently working on flips upside down every so often. It really makes nice puzzle elements, having to think about what effects moving stuff around in one does to the other. Water puzzles + gravity puzzles = win! Also makes programming it quite hellish. Edited by the Author.
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456
Dr. James MD Addict
Registered 08/12/2003
Points 11941
20th December, 2006 at 20:40:14 -
GOOD. Looking forward to it Mr. Street.
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com
Dogzer
Registered 07/02/2011
Points 1029
21st December, 2006 at 04:52:24 -
i like hayos games
circy, you should vary your stylea bit, like hayo
n/a
Dogzer
Registered 07/02/2011
Points 1029
21st December, 2006 at 04:53:15 -
also, you shouldnt copy podunkian when it comes to gameplay ideas
n/a
The Chris StreetAdministrator
Unspeakably Lazy AdminRegistered 14/05/2002
Points 48487
21st December, 2006 at 05:15:13 -
Copy Podunkian? What are you talking about?
n/a
Matt Boothman The Nissan Micra of forum membersRegistered 20/09/2002
Points 109
21st December, 2006 at 09:19:43 -
Don't listen to him Circy, he's trying to goad you.
All looking good, folks. Keep it up.
PS - all you lazy bastards should be posting screenshots, not linking to your sites!
http://soundcloud.com/normbo - Listen to my music.
DaVince This fool just HAD to have a custom ratingRegistered 04/09/2004
Points 7998
21st December, 2006 at 10:26:31 -
Still
Btw Circy, that looks great! Edited by the Author.
Old member (~2004-2007).