I'm working on Evil Kitty: Teh Awsumest Adventur Evur as a main project, which should be done sometime this year, and Elf World, which will probably be finished in the year 2024 when I'm a fat old loser in his mom's basement who does kliking all the time.
Edited by the Author.
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.
Originally Posted by Chaos Zero 64 I wanted to add an AI character, but having a smart AI in would be kinda hard for me. The problem for me right now is making levels, and slowly fix the bugs and the missing stuff, like the exploding fire. I know how to do it, I just don't have the time.
Now having online capabilities, that would be another thing. It's easy, I just haven't been able to connect to another person. I think it all lies with having different ports. If I ever have an exe that actually connects to someone else, I could easily add Multiplayer in.
But online stuff is hardly ever used. I just want someone to add an ai tails to a MMF2 engine. Ive seen it done on a game maker engine before. It can't be all that hard,
just double up all of sonics events and detectors, then make tails go to where sonic is, make him jump if he touches a wall or if sonic is above him, and make fly over to sonic if he is too far away.
Anyway your game is great fun so far and has much better level design that ive seen in most fangames (and that includes newer sonic fangames)
But it takes a long time to get level design right. You should do a lot of playtesting even if you're happy with it hwo it is.
I'm currently working on an MMORPG that will most likely ultimately fall to ruin. Right now all I've got is a generic player sprite and an isometric map editor.
These screenshots are a bit old since they're from older builds of the map editor. Perhaps I'll post a preview once the game actually gets going. Nothing really special right now though. =P