the orphanage demo is unplayable with that kind of scrolling imo. i get hit 2 times and my guy is spinning around in circles cause of it making it impossible to aim. hopefully thats fixed in the final release.
Originally Posted by Random Cecil the orphanage demo is unplayable with that kind of scrolling imo. i get hit 2 times and my guy is spinning around in circles cause of it making it impossible to aim. hopefully thats fixed in the final release.
I love that!
You can log off any time you like, but you can't ever leave.
it isnt exactly realistic codemonkey, and it would make the final game dead near impossible to play. but the movies of the newer engines look like its fine tuned a lot better. *hopes for the best*
n/a
Assault Andy Administrator
I make other people create vaporware
Registered 29/07/2002
Points 5686
24th July, 2008 at 07:47:14 -
I agree with Random Cecil, the fact that you can't aim when you're shot makes the game very difficult and unplayable. I assume it's trying to simulate the same effect in most FPS' where your accuracy is changed when you are attacked, but I just find it annoying.
As for the centring, Jon & George Lambert's method works, but it is more work than is necessary. You can simply do
Always:
Centre display at X = (XMouse + X( "Active" ))/2
Center display at Y = (YMouse + Y( "Active" ))/2