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wizkidweb



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25th July, 2008 at 08:51:50 -

I am making an editor to create a character, and I am using a skeleton system. How can I make each vertebra connected to the adjacent one, like in a chain? I don't want a spring chain, just a simple one that works like a rope being dragged on the ground.

 
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Assault Andy

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28th July, 2008 at 08:29:57 -

If it's just one chain, you can use inverse kinematics:
http://suisai.sitesled.com/mushi_chain.cca
reposted ages ago by axel: http://www.create-games.com/forum_post.asp?id=178356

But I would be inclined to use the Phizix extension in MMF2.

 
Creator of Faerie Solitaire:
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Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
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Muz



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28th July, 2008 at 12:50:29 -

Doesn't seem to work that well on my comp.

 
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Klikmaster

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28th July, 2008 at 12:59:40 -

Muz: Do you mean the .cca file? Doesn't work for me either, prob only worked properly in pre-mmf2 products.

 
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28th July, 2008 at 13:10:08 -

Wow, you're right. I didn't actually try it with MMF2 until just then. It worked perfectly in MMF 1.5. I think that needs to be submitted to one of the staff at Clickteam. It should be compatible. Especially since there are no extensions used (deleting overlay has no effect)

In either case, use the Phizix extension, it should work fine.

 
Creator of Faerie Solitaire:
http://www.create-games.com/download.asp?id=7792
Also creator of ZDay20 and Dungeon Dash.
http://www.Jigxor.com
http://twitter.com/JigxorAndy
   

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