A while ago I thought about making a game like ssb with popular click game characters (ALOT of people had actually but never finished it so is someone still maaking one? This is probobly the like 5th post of this on the site so answer soon!
With like clicker's like phizzy and rikus and whatnot. Instead of pokemon you could summon like klik game characters like satan sam and stuff. Never got anywhere near close because of the insane spriting I would have to do.
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I was thinking about doing a fighter with the OldManClayton-verse, but I haven't gotten around to it. If I had the engine already I could slap it together really quickly.
I would probobly use FIG, Satan Sam, Knyyt Stories, Noitu Love 2, A game with a Kitty and some more too.
It would be better if I could ask the creators to give me some sprites from the games so I don't have to steal from the games. Of course I would also need to contact
the creators and proobly get a team of coders and pixel artists so it will be a huge project! And with a huge Credits page too. I would definately need a coder to do some advanced ai.
Heres who I need:
A coder
A pixel artist
I will be responsable for level design and contacting the creators of games.
I hope Im not sounding like im awsome cuase I don't want to be too snobish.
I've thought about making one too, but too much better ideas. I think doing a TDC trading card game would be fun
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
I'd love to see a game like Card fighters clash on the Neo geo pocket with Click characters. Only a bit more epic like the size of the pokemon games.
Perhaps with a small side story, like The Rpg maker, game maker and construct fans have collaborated to bring down Clickteam headquarters. And only you can save them by... er playing cards...
You don't need advanced ai, simple ai would do if you let it make mistakes often enough to be beatable.
Games like Mortal kombat are almost like digital versions of Rock, scissors, paper (which is actually not the best way to program ai)
but something like, being able to hit your opponent so long as you don't use the same move over and over again should do it.
Yes, AI can be as (almost) as simple as rock paper scissors as long as it doesn't need to be unbeatable. Say for instance, the enemy can do three things, Attack, Hide, Run. You could use random number generation to determine the action, and have different chances for each thing. E.g. 0-4 is attack, 5-6 Hide 7-9 is Run. Then, if it picks attack, there's such and such chance of it doing one attack versus another, Blahdeblahdeblah.
Originally Posted by OldManClayton Yes, AI can be as (almost) as simple as rock paper scissors as long as it doesn't need to be unbeatable. Say for instance, the enemy can do three things, Attack, Hide, Run. You could use random number generation to determine the action, and have different chances for each thing. E.g. 0-4 is attack, 5-6 Hide 7-9 is Run. Then, if it picks attack, there's such and such chance of it doing one attack versus another, Blahdeblahdeblah.
I might be able to code, and may be able to do the pixel art, assuming it's only backdrops or characters that have already been drawn. I seem to have a problem drawing people from scratch.
I was thinking more of a TDC kliker card game poking fun at TDC-ers, but a card game with TDC game cards seem to be better
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.