Your game's s awesome...
Dunno if u gonna work on it more. But on my third game i realised how to build those towers... and it became rather boring at some point where i couldnt loose anymore...
1. movement for the protector is not needed... since i haven't moved him at all(unless u add range to his attack).
2. u could set some button so the protector shoots by himself... holding the mouse button s okay, but...
3. When building, u could set to see how much a tower has hp. so i would know which tower to build new one in front of.
4. perhaps a new enemy... i v lost only one tower throught the whole game. ( i reached bout 20 lvls r more)
5. game crashes eventually...
I posted this now, yesterday i just gave it to peblo. readme is in the rar.
I wanted to make a skill to freeze those bastards when they go for a super leg kick, but i didn't do it. So u will probably end up dead several times.
I made a AI where those guys actually use their shields... but since i had to recode it. I forgot to add it again... i still have the animations so i will update it and post it.
Glad this rounds over. Martin sid that he wouldn't make a game which is why I just made the PMO thing. But now I don't really want to team up again. Maybe I will...
Well i made a big mistake at the end. Sry the game is actually called Gasei final noukon.
Which means Master painter final dark blue. Anyway i don't know what sakei means but anyway i updated it. And now is a little better to play.
U can now use freeze and collect coins from enemies. Bonus damage against frozen enemies... and that's bout it.
Your game's s awesome...
Dunno if u gonna work on it more. But on my third game i realised how to build those towers... and it became rather boring at some point where i couldnt loose anymore...
1. movement for the protector is not needed... since i haven't moved him at all(unless u add range to his attack).
2. u could set some button so the protector shoots by himself... holding the mouse button s okay, but...
3. When building, u could set to see how much a tower has hp. so i would know which tower to build new one in front of.
4. perhaps a new enemy... i v lost only one tower throught the whole game. ( i reached bout 20 lvls r more)
5. game crashes eventually...
Edited by the Author.
Glad you liked it!
Ha ha, I didn't have time implent that which I had planned. But I am gonna continue on it for sure! I'm quite pleased with the result of a week's labor.
So to give you some response:
1. I intended to have range for the Protector, but just didn't have time to implent it! It's quite funny though that you can upgrade his speed for no reason!
2. Good idea! I could add a smaller turret which automatically targets nearby enemies.
3. There is code structure to get information about all units currently deployed, but like everything else, I didn't have time to actually make it happen.
4. There is supposed to be a myriad of different enemies with their own strengths and weaknesses, but time constraints yet again!
5. I believe the shear mass of actives could crash the game when reaching the limit, but it shouldn't happen before wave 50-60 I reckoned. In what way does it crash for you?
Thanks for the input! If you could answer the crash question it would really help the development! Cheers! /EE
Eternal Entertainment's Code'n'Art Man
E_E = All Indie
...actually Ell Endie, but whatever.
Peblo Custom ratings must be 50 characters or less
Hey if someone could make a little Ranking Page or something, listing all people still in and their scores, wins, losses, that sort of thing. Or are you gonna make a new forum for every round, and just say it there?