I've been looking into ways of rotate the display at runtime for my current project (its on that super mario galaxy style engine, so that the player would always be facing "up"). I noticed that the viewport object has a "rotate" function, but its greyed out! Does this exist in any build of it? Is there some way to enable it? Am I going to be forced to write my own extension? Grrrr
oh and is there any extension that can play .wav files, backwards? Or do I have to create a 2nd copy of every single .wav in my game
Originally Posted by Pixelthief "what i can do" consists of uncommenting andos' work, recompiling it, and checking like 100 times for anything that could possibly leak memory