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 DakaSha
Registered 21/10/2008
Points 32
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23rd October, 2008 at 06:04:35 -
Hey how do i use custom fonts in a game that can be put into the finished product and used by another player without him having to "install" the font
n/a
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 緑葉
Registered 24/08/2008
Points 145
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23rd October, 2008 at 06:43:49 -
Turn them into images?
n/a
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 DakaSha
Registered 21/10/2008
Points 32
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23rd October, 2008 at 06:57:32 -
uhm?
every single symbol as an image?
there had got to be a better way than that
n/a
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 aphant
Registered 18/05/2008
Points 1242
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23rd October, 2008 at 07:16:12 -
Use the TextBlitter object?
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 Joe.H Evil Faker
Registered 19/08/2002
Points 3305
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23rd October, 2008 at 14:20:50 -
Include the font in the exe directory of the game. That usually solves it, or it used to.
My signature is never too big!!!
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 aphant
Registered 18/05/2008
Points 1242
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24th October, 2008 at 05:53:48 -
That might fix it, but then there's problems with using commercial fonts. Namely, redistributing them.
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 DakaSha
Registered 21/10/2008
Points 32
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24th October, 2008 at 11:13:38 -
ok thanks all i dont need them yet so im not going to test. i just remember having problems during some test games.
and i wouldnt use commercial fonts
n/a
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