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-Adam McMillan-

Mr Incredibubble

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31st October, 2008 at 08:56:00 -

Hmmm.... i've ditched the game project i was working on and i need an idea for a new game. Problem is, i've gone completely brain-dead of ideas ;_;! Anyone have some suggestions?

 
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Marko

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31st October, 2008 at 09:26:08 -

A free-roaming Transformers game, set in the G1 universe. I would love it if you made that!

 
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Muz



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31st October, 2008 at 10:17:57 -

I've got plenty. What genre of game do you want to make? How much effort do you want to put into it? Any themes you want?

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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NeoMonkey

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31st October, 2008 at 10:24:00 -

Do you feel like this: http://sieni.us/?id=21 , btw if you have epilepsy don't watch .

Make puzzle game where you move with tank and you have limited ammo and you have to watch out for lasers and mines etc.

 
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Aptennap



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31st October, 2008 at 18:28:19 -

http://www.squidi.net/three/index.php Some of these game mechanics are really cool.

 
Oh sweet mary.

-Adam McMillan-

Mr Incredibubble

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1st November, 2008 at 00:23:29 -

i reckon i should make some action platformer of something but what is the plot going to be about? Hmm...

 
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-Adam McMillan-

Mr Incredibubble

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1st November, 2008 at 00:28:47 -


Originally Posted by M
I've got plenty. What genre of game do you want to make? How much effort do you want to put into it? Any themes you want?


Yeah, an action platformer would be fun. I reckon i would like to put a decent amount of effort into it and i'm not entirely sure about the theme - i can't even think of that !

 
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-Adam McMillan-

Mr Incredibubble

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1st November, 2008 at 00:30:20 -


Originally Posted by Aptennap
http://www.squidi.net/three/index.php Some of these game mechanics are really cool.


That split-screen one is really cool

 
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-Adam McMillan-

Mr Incredibubble

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1st November, 2008 at 00:31:45 -


Originally Posted by M
I've got plenty. What genre of game do you want to make? How much effort do you want to put into it? Any themes you want?


Maybe a puzzle type game would be cool


 
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AndyUK

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1st November, 2008 at 02:51:16 -

C-C-C-Combo breaker!
 

			
  	    

 
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Muz



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1st November, 2008 at 03:24:34 -

Neo Monkey already has the puzzle game. You can't have it!

Heh, I'm not so good with platformer ideas. No wonder you can't get ideas. Here's one.. a futuristic/modern robocop like one. A rambo-like guy tries to stop terrorist-rebels. The terrorists are armed with mid-tech gear, from AK-47 to scavenged turrets. Oh, wait, make it a girl, to appeal to all gamers. Girls like playing female chars, guys like drooling over a girl with a gun

First few levels: She fights outside their bunker.
Second few levels: She gets into a series of terrorist caves and kills them in there.
3rd part: She goes in, kills the boss, and goes back out.
4th part: While leaving the base, she actually comes across the real boss, which is a badass guy hiding behind a mech/combat suit bought from the country that the girl is working for. Surprise!
5th part: In killing the mech, it self-destructs, creating a Prince of Persia or Max Payne style escape level, where you have to run out of a collapsing cave.

After leaving the cave, the girl goes home and boom.. some terrorists blow up her helicopter. Talk about irony. She gets assembled from little pieces and becomes a cyborg. That's for the sequel.

If you want to add something special to it, give injuries some attention.
Light wounds can be healed fully. Nothing happens. She can stitch herself by holding down a button for 3 seconds when not under attack.
At medium life, the player will need special healing. She can stitch herself by holding down a button for 10 seconds near a medi-kit, when not under attack. She moves more slowly when not healed.
At low life, the player can only heal at a proper medical facility. She moves slowly and has a poor rate of fire.

The game will overall be easy, but it's more fun because the player will be looking to avoid injuries and find safe spots to heal and the boss fights seems a lot harder than it really is. To assign places where she can't heal, just make enemies pop up from the edge of the screen when she's idle for too long, which would cancel her healing. What I like about the concept is that you could heal light injuries almost anywhere and many times, so you don't have to worry about "running out of medikits".

Or.. you could just make it a typical platformer. Much easier to code that way

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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Bibin

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1st November, 2008 at 04:44:57 -

That... that actually sounds like quite the decent game idea.

 
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-Adam McMillan-

Mr Incredibubble

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1st November, 2008 at 05:23:18 -

Yeah thanks, that's a great idea !!
I could use that idea, or make a christmas themed game. Either would be good i reckon

 
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