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SquishyGecko840



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13th December, 2008 at 18:25:46 -

i was wondering how to use this type object

 
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13th December, 2008 at 18:34:36 -

If i remember correctly the object makes it really simple to move active objects around as if they're on a 3D field instead of 3D. Like in Mario Kart or other old '3d' games.

I may be wrong though.

 
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KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
13th December, 2008 at 20:54:21 -

Well, if it's anything like MMF 1.5's 3D sprite object, I would assume it's just a way to display 3D models in your game. (I never used MMF 1.5, but I've gathered that's what it did) You could use them instead of pixel art. Doing a full 3D game with them is probably not possible, or at least not very practical.

 

  		
  		

SquishyGecko840



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13th December, 2008 at 21:17:26 -

thanks now i know what it is
now i just need to figure out how to input the 3D objects and what format they need to be in

 
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AsparagusTrevor

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14th December, 2008 at 00:14:52 -

3D Actives has nothing to do with importing 3D meshes. Like Nick said, what it does is scales 2D sprites to look like they're on a 3D plane, kinda like what Doom did with its enemies back in the day. The 3D Mesh object imports 3D meshes, however it is quite buggy and doesn't have as much flexibility as you might hope.

 
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14th December, 2008 at 00:24:11 -

I'd imagine it doesn't help with z ordering.

 
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SquishyGecko840



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17th December, 2008 at 22:24:05 -

how do i use it thugh

 
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Ricky

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18th December, 2008 at 05:16:18 -

you drag it onto the frame, then go to the event editor and give it events

 
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18th December, 2008 at 10:02:59 -

lawl rickyg

 
n/a

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VIP MemberThe Cake is a Lie
18th December, 2008 at 10:13:09 -

Man have I been using mine wrong -.-'

 
n/a ...

SquishyGecko840



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18th December, 2008 at 23:41:37 -

would you have any examples of the event editor things

 
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Ricky

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19th December, 2008 at 01:14:12 -

No but i could type 3d active in the article search and see what comes up. Or I could just look at the examples that came with the extension. Actually, I would those first before I start asking other people about it. That's why i gave you the non-answer above. The best way to figure something out is to play around with it.

 
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SquishyGecko840



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19th December, 2008 at 03:11:57 -

i don't have that example set
would some one be willing to upload their's for me?

Edited by SquishyGecko840

 
oh ya

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-J-



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20th December, 2008 at 03:08:37 -

Merry Christmas.

http://www.mediafire.com/file/mwmzkyzoynz/ConditionRed3D.mfa

http://www.mediafire.com/file/mnnjnqnzgjm/Overkill3D.mfa

Both of those are 3d Active object examples; the events are commented, but nothing too detailed.

 
n/a ...

SquishyGecko840



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20th December, 2008 at 22:31:54 -

thanx man that really helps ^^

 
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siven

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14th January, 2009 at 18:03:37 -

i really dont understand why your so determined to figure this thing out, i looked into it and it seemed limited and stupid, but hey, whatever floats your boat.

 
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14th January, 2009 at 18:10:23 -

Why exactly did you revive this topic? O_o Just so you could say that?

 

  		
  		

siven

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14th January, 2009 at 23:23:49 -

why did you reply? and my bad, didnt know it was dead. sorry

 
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