The Daily Click ::. Forums ::. Klik Coding Help ::. mmf2 is goin crazy
 

Post Reply  Post Oekaki 
 

Posted By Message

Chloe Sagal

under the influence of FUN

Registered
  19/02/2009
Points
  607

Orange
16th March, 2009 at 03:59:57 -

well, i tried to test my project, it was working fine, i added a new object, and the game crashed twice. i reloaded mmf2, and now there are tons of my random things deleted, and alot of things are like bad objects or something? what's goin on?

 
Patreon: http://www.patreon.com/chloesagal
Twitter: https://twitter.com/ChloeSagal

Chloe Sagal

under the influence of FUN

Registered
  19/02/2009
Points
  607

Orange
16th March, 2009 at 04:09:03 -

i think it might've been this advanced math object, i thought i needed it for something, but i didnt, and just before this started happening i deleted it, and the object deleted, but the object is still there on the side window thing and wont go away.

if i re-make all the little items that went bad, will that be a waste of time or should i start the project in a differnt thing or what?

 
Patreon: http://www.patreon.com/chloesagal
Twitter: https://twitter.com/ChloeSagal

UrbanMonk

BRING BACK MITCH

Registered
  07/07/2008
Points
  49667

Has Donated, Thank You!Little Pirate!ARGH SignKliktober Special Award TagPicture Me This Round 33 Winner!The Outlaw!VIP MemberHasslevania 2!I am an April FoolKitty
Picture Me This Round 32 Winner!Picture Me This Round 42 Winner!Picture Me This Round 44 Winner!Picture Me This Round 53 Winner!
16th March, 2009 at 04:17:03 -

geez I hear about this happening to people a lot, how come it never happens to me?

anyway if you have backup copies of your project just revert to an older version of the .mfa file
I have autobackup set to keep 10 extra copies for these types of problems.

 
n/a

Chloe Sagal

under the influence of FUN

Registered
  19/02/2009
Points
  607

Orange
16th March, 2009 at 04:45:23 -

unfortuantly i haven't been backing them up. ive already fixed most of it, but i just want to be sure its not going to corrupt my file for good. ive got a new flash drive so i can keep updates once or twice a day on it.

 
Patreon: http://www.patreon.com/chloesagal
Twitter: https://twitter.com/ChloeSagal

Dr. James MD

Addict

Registered
  08/12/2003
Points
  11941

First GOTW AwardSecond GOTW AwardThird GOTW AwardPicture Me This -Round 26- Winner!
16th March, 2009 at 11:53:24 -

God knows what triggers this, it's only ever happened to me on smaller projects. But this kind of thing is why I keep a kajillions of backups please say you did too!

 
Image
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com

Chloe Sagal

under the influence of FUN

Registered
  19/02/2009
Points
  607

Orange
16th March, 2009 at 14:41:53 -

nope, but i managed to fix it and i started backing it up on a flash drive. thank god that i always back up my images at least, and all the code was still in there, so all i had to do was put the images back in and shift the code over, and lucky that the only animated image were the doors.

 
Patreon: http://www.patreon.com/chloesagal
Twitter: https://twitter.com/ChloeSagal

Johnny Look

One Happy Dude

Registered
  14/05/2006
Points
  2942

VIP Member
16th March, 2009 at 20:32:06 -

yeah that keeps happening to me all the time.
To me it usually happens when, for no reason at all, MMF2 deletes some object and then replaces it with a bad object. My suggestion would be to create the missing object again and then replace the bad object with it (in the events editor)

 
n/a

Spitznagl

Cabinetmaker

Registered
  06/12/2008
Points
  4260

The SpinsterVIP MemberHas Donated, Thank You!Picture Me This Round 29 Winner!Picture Me This Round 31 Winner!Picture Me This Round 36 Winner!
16th March, 2009 at 21:26:35 -

Bad objects are created when an event can't find the object it's associated to; like if you move an object to another frame without adjusting the events first.

As for deleting objects by itself... never happened to me, but there must be a reason.

Also, it might be random but I still ask: Does enyone knows what the "B" on the global objects icons stands for?

Edited by Spitznagl

 
...

Jon Lambert

Administrator
Vaporware Master

Registered
  19/12/2004
Points
  8235

VIP MemberWii OwnerTDC Chat Super UserI am an April FoolSSBB 3265-4741-0937ACCF 3051-1173-8012360 Owner
16th March, 2009 at 21:49:25 -

The 'B' on the event editor means that that object has behaviors, I think.

So I thought that MMF2 automatically deleted events related to no-longer existent objects?

 
Sandwich Time!Whoo!

JoyCheck & KeyCheck Widgets
For easy implementation of customizable joystick and keyboard controls.
http://www.create-games.com/download.asp?id=8364

Spitznagl

Cabinetmaker

Registered
  06/12/2008
Points
  4260

The SpinsterVIP MemberHas Donated, Thank You!Picture Me This Round 29 Winner!Picture Me This Round 31 Winner!Picture Me This Round 36 Winner!
16th March, 2009 at 21:59:31 -

You're right. But it doesn't seem to erase events when you just move the object to another frame. From my experience, bad objects sometime replaces the originals. I could be wrong, but it never happened to me again since I do the changes before moving objects away.

And thanks for the "B" answer.

 
...

Chloe Sagal

under the influence of FUN

Registered
  19/02/2009
Points
  607

Orange
17th March, 2009 at 00:27:42 -

thats weird tho, cause i only have one frame in my game so far...? maybe ive just been workin it to hard.

 
Patreon: http://www.patreon.com/chloesagal
Twitter: https://twitter.com/ChloeSagal

Ravi Jayant



Registered
  15/09/2008
Points
  146

Wii OwnerI am an April Fool
7th May, 2009 at 14:08:42 -

You can never work it to hard... you just gotta tell mmf that if it doesn't cooperate you are just gonna leave it for something else THEN it will get all your stuff done...

but seriously I have this problem allll the time... I hate it

 
None of you understand. I'm not locked up in here with you. You're locked up in here with me.
-Rorschach

Muz



Registered
  14/02/2002
Points
  6499

VIP MemberI'm on a BoatI am an April FoolHonored Admin Alumnus
7th May, 2009 at 15:19:55 -

MMF goes crazy on me all the time. That's why I keep at least 3 autobackups.

At least it's not like when KNP went crazy. I lost a whole month of game on KNP, because the file went corrupt

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

Image

JetpackLover



Registered
  01/03/2007
Points
  212
8th May, 2009 at 20:33:47 -

I never delete an object if it tells me there are still events for it. It's a force of habit for me. I'm way too afraid of junk code being left behind if I delete while it still has events.

 
http://www.invincibletime.com/

Devlog for HD MMF Game Omulus. Check it out because it's gonna be awesome. http://omulus.tumblr.com/

Follow me on the twitters https://twitter.com/JetpackLover

   

Post Reply



 



Advertisement

Worth A Click