well there isnt even a new update for m33, let alone an enabler for 3000. but i cant read spanish so i have no idea what goes on on those forums . but i dont doubt the 3000 will be hacked and psp go within a year. which is just long enough for the price to drop . if not im happy with my current psp. just need more memory. and better games.
Well they have the exploit now (or did), it's just a matter of building a new M33. But I agree I think we'll get there eventually.
And Sony! Naughty boys. Learn from Apple. People hacked their own apps onto the iPhone so Apple released the App store and made a kajillion dollars. It's a bad idea to shut out the poorer and hobbyist developers when theres lot of money and funtimes to be had.
Originally Posted by Kirby Smith ...and by Rare's absence (tho admittedly they haven't produced anything good since the N64).
Your thoughts?
Viva Pinata, Conker Live And Reloaded, Banjo: Nuts and Bolts, infidel! Perfect Dark Zero and Kameo were also adequate games, when not judged against the studio's previous output.
Oh, and everyone knows that the original Perfect Dark is coming to XBLA with full 60fps, right? Yum.
Viva Pinata, Conker Live And Reloaded, Banjo: Nuts and Bolts, infidel! Perfect Dark Zero and Kameo were also adequate games, when not judged against the studio's previous output.
Oh, and everyone knows that the original Perfect Dark is coming to XBLA with full 60fps, right? Yum.
I'll admit I didn't play Viva Pinata, but Conker Live and Reloaded was an N64 port (albeit a very pretty one), Banjo: Nuts and Bolts got average review scores and fell off my radar once I found out they were abandoning any ambitions of making it a traditional platformer.
Perfect Dark Zero was terrible (I bought it at launch and really tried to like it). Kameo was in development for 3 different systems and it showed (clearly rushed for launch also)
Perfect Dark XBLA will be a straight port. Why would I play it over new games coming this year like Modern Warfare 2, ODST, or L4D2?
Until they release Killer Instinct 3, or something original of the AAA-caliber they were once capable of, I will continue to be disappointed in Rare. All their real talent left to form Free Radical in 1999.
The demo of nuts and bolts was soooooo boring. I mean the old banjo kazooie was already a fetch quest, but in the new one they took out anything that gave it action at all. That and the characters babbling on and on and the overcomplicated explanation of, "You have to find one of these things, and bring it here, and then go over there and get 50 of those and put them in this and then that will turn into that and then you can go in here". All in the first 5 minutes. What happened to "get to the end of the level without getting your ass kicked" platformers?
Originally Posted by OldManGoofball Ok, except for the vitality sensor, it was acceptable. As for the sensor, What the frizzles? >_< That brought down the overall quality.
. . .
No Star fox, Pikmin, Wii Zelda, or Kid Icarus. :\ Still ok though. But I REALLY coulda done without the vitality sensor. I'm satisfied, but I was really expecting Nintendo to pull the plugs and blow everyone away with more projects.
I legitimately thought Iwata was making a self-deprecating joke about his company when he announced the Vitality Sensor. Then I realized he was serious and just kind of sat their staring at the screen in disbelief.
As for the major projects, Nintendo has abandoned the hardcore gamer in favor of making money off tween girls and soccer moms. And the few efforts they have made were watered down versions of previous games (Mario Kart Wii and Smash Bros. Brawl in particular were dumbed-down compared to their predecessors). Hell, even the 4-player Mario they announced, while it looks fun, won't have an online mode, and is clearly catered to casual gamers. Metroid: Other M was farmed out to Team Ninja of all people (who are completely incapable of capturing the tone of that series).
Oh, I'm not saying they've not been a disappointment for many (I don't have much of an opinion either way), I just disagreed that they've done nothing good since those nostalgic N64 days. They had their flaws back then, too. All their talent certainly did not leave with Doak and Ellis to go to FRD, however often outside-of-industry game websites claim otherwise.
Also, I'd really consider giving Nuts And Bolts a go; it's an inventive experience that has been largely overlooked thanks to the confusion of it being a Banjo game, but also not. If you can get past the tagged on Banjo franchise I'd recommend it. I think it suffered reviews-wise thanks to that disappointment factor; I know that was the case with at least 3 magazine reviewers within future publishing. Perhaps Rare shouldn't have attached Banjo to after all.
But yes - like Pinata, it's quite an original, fresh, fun concept, maybe give it a rent.
Too bad I don't have the patience to read all these new posts. I've been gone for the past few days. I skimmed a few though and I must say that I don't think Nintendo's abandoned the hardcore yet. They need more titles coming out but there's only so much they can do alone. Nintendo is making a Metroid game, another SMG that satisfies the socks off of me, another Mario game, and a Zelda game is in the works. 3rd Party developers really need to step up like HVS and stop shoveling out crap for a quick buck. But that won't likely happen. Multiplayer non-online games aren't automatically non-hardcore, and I find the whole hardcore definition and arguments flawed anyway.
So yea, we need more good Nintendo games, but they haven't given up on us. Not by a long shot.
Zis is vat I vanted to hear. SMG2 is more hardcore than the first. And the first was pretty sweet. I mean... Yoshi!
Oh and I just rewatched the Other M trailer... I was being silly when I suggested wanting mashups of third-person, first-person, and 2d gameplay. I think they're all in there. O_O Plus that SMG sequel I wanted and another Mario game! (Though not 3D ) If only they'd showed more of the Zelda Wii title. :\
I'd given up on there being a black Wii. I don't understand why they didn't stick with it, since it looks so much more sleek/slick.
Watched a few chunks of the Sony conference, lotsa cool stuff. That 256 player MAG game looks neat. PSP Go is ok, if I had the money I'd probably go with a 3000 though. The motion controller is looking pretty cool actually, but I think MotionPlus will provide a similar experience (minus the video overlay, which I can do without) and will be in the types of games I enjoy more. I really need to find a friend with a PS3, I haven't got to play one in-depth yet.
Mag looked smart but hella boring at the same time. But warzone shooters don't interest me much. I also don't like their being a team leader, unless you can do your own thing like be a distant sniper or a spy or something.