Posted By
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Message
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aphant
Registered 18/05/2008
Points 1242
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8th September, 2009 at 17:23:25 -
Is there a way to use one PMO for multiple enemies? I've tried using multiple instances of one enemy type (goomba), I've tried using different enemy types (goomba + koopatroopa). Both have ended in only the most recent object set being controlled.
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Ski TDC is my stress ball
Registered 13/03/2005
Points 10130
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8th September, 2009 at 21:33:17 -
Go on clickteam.com, find Nifflas's profile, look at his topics created then find the one about pmo being used for multiple times blah blah. Id find it for you but Im supposed to be on vacation. And people are constantly asking this, Im sure it wouldnt be hard to do a search on here
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Jon C-B I create vaporware
Registered 23/04/2008
Points 237
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9th September, 2009 at 02:07:07 -
Here it is! http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Main=16723&Number=118309#Post118309
Didn't help me too much I found it too confusing for me but I hope it helps you
Edited by Jon C-B
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aphant
Registered 18/05/2008
Points 1242
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10th September, 2009 at 04:26:16 -
I'll give those a look tomorrow. Thanks.
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aphant
Registered 18/05/2008
Points 1242
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11th September, 2009 at 17:14:18 -
I looked at the files. I see that it creates a new PMO object for each new character. This is not the same thing as using one PMO instance to control several enemies, which is what I was looking to do.
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