I was working on my game, then when i saved it reported a bad object, i saved immediately to a different file. And loaded it(reported bad object)... i closed and saved again, again loaded the new saved and i deleted the bad object and saved again. And it corrupted both saves, the new and the old one. And deleted 2 frames from my application. I do have a backup save from two days ago which works ... but this really pisses me off. The difference beetween the working one(two days old) and the corrupted ones is that i have globalized objects that werent global before in those 2 frames which were deleted. Can that be what caused the problem?
Althought the bad object that was reported was just a string.
you should record what you did you to get the bad object so that you can tell Clickteam about it. Bad objects are usually very rare now days but would be good to figure out exactly why they occur