I am not all that new two klik. I started off many years ago programming an asteroid style game in "C" called "Spirit Warrior", but it had a lot of bugs and I just didn't have the time to mess around with it.
Then I came across the Game factory and tried to port the game over. Well it was a nice idea but I was having a problem with some of the things I wanted to do in the game.
Then came mmf 1.5, so I switched over but time just didn't allow me to work on it like I wanted to. Then came mmf 2 but still just didn't have the time to invest into it like I wanted. I did finally get some of the major problems resolved but the game still has some issues to be resolved.
I but that one on the back burner with I had a thought for a breakout style video game. So that is my current klik project, that game is called "Break Through". The first level is playable but there is still more levels to develop and deciding on various changes.
The game was pretty generic, although I should have expected that with a name like "break through"
However, I must say that the end of the game had a nice twist.
I suggest you make your own graphics and try not to use the default counters.
It's an obvious indicator that you are a beginner, but I suppose that's why you're here.
If you run into any coding trouble feel free to ask about it on the Klik coding help forum.
Most everyone will be willing to help.