Yes. Quite excited about this one actually, although I can't help but feel apprehensive about whether or not there'll be many limitations (extensions, etc)
Yes, and apparently, MochiAds and the like are compatible. Though I confess I've never looked into how MochiAds works... it may just let you stick any flash file in.
The number of supported extensions (from the start) is a big question mark indeed. As we know, it can make a huge difference. So as Va1entine's question here was "will I be able to import my massive game into Flash" - well it depends probably on the extensions in use.
But all in all, based on the few examples released, the flash runtime looks absolutely great. Can't wait to start making some Facebook games and stuff..
Not just on the extensions, though. We've seen that slightly higher resolutions are acceptable, but we don't know how high item count or what graphical effects you can have or whatever before it starts to lag.
That's also true. Even though the performance has been looking very good in the few examples released, like Zeb which has scrolling, it remains to be seen how it can handle frames like 3000 x 3000 pixels and huge amount of active objects with scrolling. Maybe flash can even utilize HWA at some later stage..
Originally Posted by MJK The number of supported extensions (from the start) is a big question mark indeed. As we know, it can make a huge difference. So as Va1entine's question here was "will I be able to import my massive game into Flash" - well it depends probably on the extensions in use.
Jesus, James. Whine much? Where is it confirmed it won't be in beta? Perhaps not a public one, but Im sure they will do a private beta amongst themselves.
No but you just seem to jump at any opportunity to be negative about Clickteam without giving them a chance or listening what has to be said. Just because there won't be a public beta you jump to ridiculous conclusions that there will be no beta testing what so ever.
Of course there was/is beta testing. To make it clearer I simply stated that I would be cautious about jumping in straight away since their previous updates did not work with many extensions. However since it won't have a public beta and be a full release soon then I guess we should expect full extension support, going off the comment I linked to.
Just because it's not a public beta does mean all extensions will be supported. All the examples which have been shown so far show that it's capabale of making a good variety of games.