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blubblub



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  29/02/2012 23:35:38
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7th July, 2012 at 07/07/2012 13:29:45 -

Hi

I made a game where one is the client using 'Lacewing relay client' and one is the host using 'lacewing relay server'.

The host always blasts the x and y coordinates of two objects to the client. Every now and then some other values are sent.

Problem: After a while it stops blasting or receiving the x and y coordinates of both objects.
There is no possible action happening that could deactivate the event so i think it must be somehow Lacewing related.
The other things that are sent are still being sent and received. Just the blasting of the x and y coordinates stops.

Anyone has an idea?

Edited by blubblub

 
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